Wibbell++ (2017) – Accessibility Teardown – Meeple Like Us

Wibbell++ (2017) – Accessibility Teardown
by Michael Heron on 14/10/2017 in Accessibility Teardown, Board Game Accessibility

Table of Contents

  • Version Reviewed
  • Introduction
  • Colour Blindness
  • Visual Accessibility
  • Cognitive Accessibility
  • Physical Accessibility
  • Emotional Accessibility
  • Communication
  • Socioeconomic Accessibility
  • Intersectional Accessibility
  • Conclusion

Game Details

Name
Wibbell++ (2017)

Review
Meeple Like Us

Complexity
Light [1.33]

BGG Rank
N/A

Player Count (recommended)
2-18 (1-11)

Designer(s)
Rafi Arkin, David Brain, Andrew Dennison, Jessica Eccles, Paul Mansfield, Aaron Reading, Behrooz Shahriari, Lewis Shaw, Mark Stockton-Pitt, Tom Coldron and Ian Vincent

Buy it!
Amazon Link

A review copy of Wibbell++ was provided by Behrooz Shahriari in exchange for a fair and honest review.

Version Reviewed

English first edition

Introduction

If the nature of Wibbell++ caused me some problems in the review, it’s nothing compared to what its nature does to the teardown. I’ve been mulling this over for a fair bit, trying to work out how to make this structure apply to a game that isn’t a game, and a game system that can be almost anything. If it were a more heavily component based game this would be an easier task but really it’s a deck of cards with a variety of different play variants within. The games too – they’re good – three [...]

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