The Castles of Mad King Ludwig (2014) – Accessibility Teardown
by Michael Heron on 29/02/2020 in Accessibility Teardown, Board Game Accessibility
Table of Contents
- Version Reviewed
- Introduction
- Colour Blindness
- Visual Accessibility
- Cognitive Accessibility
- Emotional Accessibility
- Physical Accessibility
- Socioeconomic Accessibility
- Communication
- Intersectional Accessibility
- Conclusion
Game Details
Name
Castles of Mad King Ludwig (2014)
Review
Meeple Like Us
Complexity
Medium [2.65]
BGG Rank
141 [7.56]
Player Count (recommended)
1-4 (2-4)
Designer(s)
Ted Alspach
Buy it!
Amazon Link
Version Reviewed
English second edition
Introduction
While I don’t think Castles of Mad King Ludwig is quite as fascinating a design as Suburbia, it might well be a more fun game. It depends really on what you want out of a box like this – an emergent story of compromise and consequence, or something that sacrifices big picture for an endless battle against local spatiality. We gave Castles of Mad King Ludwig four stars in our review, which is a fair sign that we’d prepared to bet you’ll have fun with it were you to give it a go.
I mentioned in the review for this that Suburbia, in many ways this game’s older sibling, was the game that inspired this site. It was the first time that I thought accessibility [...]