Sentinels of the Multiverse (2011) – Accessibility Teardown – Meeple Like Us

Sentinels of the Multiverse (2011) – Accessibility Teardown
by Michael Heron on 05/05/2016 in Accessibility Teardown, Board Game Accessibility

Table of Contents

  • Version Reviewed
  • Introduction
  • Visual Accessibility
  • Cognitive Accessibility
  • Emotiveness
  • Physical Accessibility
  • Communication
  • Socioeconomic Accessibility
  • Intersectional Issues
  • Conclusion

Game Details

Name
Sentinels of the Multiverse (2011)

Review
Meeple Like Us

Complexity
Medium [2.50]

BGG Rank
414 [7.21]

Player Count (recommended)
2-5 (1-5)

Designer(s)
Christopher Badell, Paul Bender and Adam Rebottaro

Buy it!
Amazon Link

Version Reviewed

English second edition

Introduction

Playing Sentinels of the Multiverse is a little like stepping into the pages of a weird, alien comic you’ve never read – full of friendships and rivalries that have a deep, time-encrusted history of which you’re unaware. It’s a lot of fun, although not without its flaws –we gave it 3.5 stars in our review.

So the question is – if you want to play it, can you? Let’s find out!

Visual Accessibility

Colour blindness isn’t an issue that strongly impacts upon play – all of the cards contain other identifying information, such as numbers, text or relevant symbols. In that respect, it’s a clear pass.

Easy to make out, but no easier to understand.

It’s a game though that is so well expressed in terms of its [...]

Read article at meeplelikeus.co.uk

Article Taxonomies

Categories: Terms: ,