Secrets (2017) – Accessibility Teardown
by Michael Heron on 01/06/2019 in Accessibility Teardown, Board Game Accessibility
Table of Contents
- Version Reviewed
- Introduction
- Colour Blindness
- Visual Accessibility
- Cognitive Accessibility
- Emotional Accessibility
- Physical Accessibility
- Communication
- Socioeconomic Accessibility
- Intersectional Accessibility
- Conclusion
Game Details
Name
Secrets (2017)
Review
Meeple Like Us
Complexity
Light [1.40]
BGG Rank
2344 [6.50]
Player Count
4-8
Designer(s)
Bruno Faidutti and Eric M. Lang
Buy it!
Amazon Link
Version Reviewed
English edition
Introduction
It’s no Secret(s) that this game didn’t land with me – our review managed to serve up two stars for a game designed by, well, two stars. It’s not the first time we’ve been down on a collaboration by Eric Lang and Bruno Faidutti. HMS Dolores received a similarly po-faced rating and looking back it’s for very similar reasons. HMS Dolores, in our view, falls short because of its misapplication of the Prisoner’s Dilemma. Secrets falls short because of its misapplication of level thinking. They’re both games that are very literate in how they approach design, but less discerning than they should be about what’s a good catalyst for a fun experience.
That’s our opinion anyway, but you know what they say – an opinion and fifty pence will get you a cup [...]