Parks (2019) – Accessibility Teardown
by Michael Heron on 28/03/2020 in Accessibility Teardown, Board Game Accessibility
Table of Contents
- Version Reviewed
- Introduction
- Colour Blindness
- Visual Accessibility
- Cognitive Accessibility
- Emotional Accessibility
- Physical Accessibility
- Socioeconomic Accessibility
- Communication
- Intersectional Accessibility
- Conclusion
Game Details
Name
PARKS (2019)
Review
Meeple Like Us
Complexity
Medium Light [2.17]
BGG Rank
117 [7.89]
Player Count (recommended)
1-5 (1-4)
Designer(s)
Henry Audubon
Buy it!
Amazon Link
Version Reviewed
English first edition
Introduction
It seems mean to say it, but I sort of wish that Parks, rather than Wingspan, was getting all the mainstream attention. It’s not just a better game, it’s a better game for the specific niche that Wingspan seems to have dominated – something endearing enough to bring non-gamers organically into the fold. Wingspan though just requires more game literacy than I think it’s fair to expect of a genuine novice, whereas Parks is a lot more nurturing in the way it teaches its gameplay loop. We gave Parks four and a half stars in our review, and hope that it genuinely does grow to get the appreciation it deserves as the first-rate ambassador for the hobby.
But…
The thing that we know Wingspan definitely has is a relatively strong accessibility profile for something [...]