Microsoft Game Dev Blog
May 9, 2022 // Sarah Bond, CVP Game Creator Experience & Ecosystem
Creating for everyone: How to make more accessible games
With over three billion people playing games, gaming has the power to bring people together across geographies, cultures, and demographics all over the world. Gaming for everyone is our commitment to making Xbox a place where everyone has fun, including the over 400 million players with disabilities. This means intentionally focusing on accessibility and including people with disabilities as part of our creation process.
Games are the medium of choice for the younger generation, 70% of people under 25 would rather play a game than consume any other form of media, including social media. That is why it is imperative that the creators and communities that build games are representative of the full breadth of experiences, disabilities, cultures, and people on this earth. It is one of the reasons I was so excited to share the launch of BuildAbility in Minecraft: Education Edition, a new accessibility themed world made in collaboration with the Peel District School Board in Ontario, Canada. Students explore barriers experienced by people with disabilities by meeting an array of characters who [...]