Imhotep (2016) – Accessibility Teardown
by Michael Heron on 07/07/2018 in Accessibility Teardown, Board Game Accessibility
Table of Contents
- Version Reviewed
- Introduction
- Colour Blindness
- Visual Accessibility
- Cognitive Accessibility
- Emotional Accessibility
- Physical Accessibility
- Communication
- Socioeconomic Accessibility
- Intersectional Accessibility
- Conclusion
Game Details
Name
Imhotep (2016)
Review
Meeple Like Us
Complexity
Medium Light [2.01]
BGG Rank
423 [7.19]
Player Count
2-4
Designer(s)
Phil Walker-Harding
Buy it!
Amazon Link
Version Reviewed
English Edition
Introduction
Imhotep is an excellent game that came out of our review with nary a scratch in its immaculate mortaring. Four and a half stars is about as high as we go on this blog, at least to date, and that’s exactly what Imhotep claimed. We had nothing meaningful in the way of critique as far as it goes as a game and that’s never a state of affairs I find particularly satisfying. They do say that complaining is easy. That’s why I like it. It’s easy.
Ah, but here? This is where we can really stick a hook up its nostrils in search of something of value we can extract. Put it this way – one way or another we’re interring a corpse in the burial chamber we built in the review. It’s either going to [...]