Hanamikoji (2013) – Accessibility Teardown
by Michael Heron on 21/04/2018 in Accessibility Teardown, Board Game Accessibility
Table of Contents
- Version Reviewed
- Introduction
- Colour Blindness
- Visual Accessibility
- Cognitive Accessibility
- Physical Accessibility
- Emotional Accessibility
- Communication
- Socioeconomic Accessibility
- Intersectional Accessibility
- Conclusion
Game Details
Name
Hanamikoji (2013)
Review
Meeple Like Us
Complexity
Medium Light [1.71]
BGG Rank
210 [7.53]
Player Count
2
Designer(s)
Kota Nakayama (中山 宏太)
Buy it!
Amazon Link
Version Reviewed
Chinese/English/Japanese edition
Introduction
No need for a begrudging summary of the review here – Hanamikoji is great and I recommend it to everyone. At least, I recommend it as a game that can be relied upon to generate considerable amounts of fun – our four and a half stars rating isn’t a lie in that respect. We need to go deeper than that here on Meeple Like Us though – we always need to go deeper. We’re the Inception of board games in that we run on way too long, go far too deep, and end up being confusing and alarming in equal measures. And, just like Inception, we’ll end with a whimper in a way that leaves you deeply unsatisfied and resentful of the money you paid towards your ticket.
Sound like fun?
No?
I don’t care, we’re [...]