CV (2013) – Accessibility Teardown
by Michael Heron on 12/11/2016 in Accessibility Teardown, Board Game Accessibility
Table of Contents
- Version Reviewed
- Introduction
- Colour Blindness
- Visual Accessibility
- Cognitive Accessibility
- Emotiveness
- Physical Accessibility
- Communication
- Socioeconomic Accessibility
- Intersectional Accessibility
- Conclusion
Game Details
Name
CV (2013)
Review
Meeple Like Us
Complexity
Medium Light [1.86]
BGG Rank
1281 [6.63]
Player Count
2-4
Designer(s)
Filip Miłuński
Buy it!
Amazon Link
Version Reviewed
English second edition
Introduction
CV has a great set of bones to it but the flesh around them is somewhat emaciated. There’s just not a lot of content, and you see the same cards each game so the novelty rapidly diminishes to a vanishing point after a handful of plays. That’s fine in a game that has the mechanical complexity to stand on its own merits – nobody argues Chess needs an expansion pack. CV though lives and dies on the combination of life choices it puts in front of you. Nonetheless, we gave it three stars in our review because it’s intensely charming and a very worthwhile experience while it holds you attention. Can you make it a meaningful part of your life? There’s only one way to find out.
Colour Blindness
There isn’t a serious problem here. The backing [...]