Actionable elements – Accessibility for Products – BBC

Mobile Accessibility Guidelines
– Design

Actionable elements

must

Links and other actionable elements must be clearly distinguishable.

All users must be able to determine if an element is actionable or if it is static content. Actionable elements are links, buttons, navigation and other control features, including swipe areas on touch devices that might be less obvious.

Actionable elements must be identified visually, by convention, and by information provided to assistive technologies. This can be achieved using platform native elements such as links, buttons, inputs, etc. All elements should have clear labels and, when applicable, a suitable role or trait. See ‘Roles, traits and properties’ for further information.

Users should be able to control interfaces naturally and intuitively. Where realistic controls are used, such as toggle-buttons and sliders, users expect to interact with them in a literal and familiar way. In a game where the objective is to find an actionable element, it does not need to be obvious at the beginning of play but must be clearly distinguishable when it is located.

Hover states should only act as confirmation that an element is actionable.

Tip When styling actionable elements consider using:

  • underlines for links inline with text,
  • colour highlights and weight variants to [...]

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