7 Wonders (2010) – Accessibility Teardown
by Michael Heron on 29/12/2018 in Accessibility Teardown, Board Game Accessibility
Table of Contents
- Version Reviewed
- Introduction
- Colour Blindness
- Visual Accessibility
- Cognitive Accessibility
- Emotional Accessibility
- Physical Accessibility
- Communication
- Socioeconomic Accessibility
- Intersectional Accessibility
- Conclusion
Game Details
Name
7 Wonders (2010)
Review
Meeple Like Us
Complexity
Medium Light [2.33]
BGG Rank
67 [7.75]
Player Count (recommended)
2-7 (3-7)
Designer(s)
Antoine Bauza
Buy it!
Amazon Link
Version Reviewed
Repos English edition 2017
Introduction
We put together a fairly downbeat review of 7 Wonders for you – a good game but if you’re considering buying it in this day and age you’ve got better options that will mould themselves more effectively to your needs. We gave it three and a half stars because it’s still a good, enjoyable game – just one that’s difficult to recommend too effusively.
You’re not here for that though. You’re here to find out if you can play it if you decide that my opinions are nothing more than the weird-smelling chutney that you assume to be the case by default. So, let’s discuss that. You could be a bit nicer about it though, because that stung.
Colour Blindness
There are a few problem areas with regards to colour blindness, but [...]